AI Insights · Timothy · October 2022
Top 5 Anime Games on iOS in Australia for Q3 2022
Discover the performance of the top 5 anime games on the iOS platform in Australia during the third quarter of 2022, featuring insights on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 anime games on the iOS platform in Australia demonstrated varied performance trends in terms of downloads, revenue, and active users. Here are the detailed insights based on Sensor Tower data:
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw fluctuating weekly revenue, peaking at approximately $66K in mid-July and ending the quarter at about $39.5K. Downloads followed an upward trend towards the end of the quarter, reaching around 2.5K in the last week of September. Active users displayed a slight decline from approximately 14.1K at the start of the quarter to about 13.2K by the end.
One Punch Man - The Strongest by Shanghai Moonton Technology Co., Ltd., launched in late September, quickly gained traction with weekly downloads increasing from 4.7K to 7.1K within its first two weeks. Revenue also saw a notable rise, reaching around $20K in the final week of September. Active users doubled from 3.4K to 7.1K during the same period.
ONE PIECE Bounty Rush, another title from Bandai Namco Entertainment Inc., experienced a significant increase in weekly revenue, peaking at approximately $11.9K in late August. Downloads were relatively stable, with a slight increase to 625 in the last week of September. Active users showed consistency, fluctuating around the 4K to 5K range throughout the quarter.
Yu-Gi-Oh! Master Duel by KONAMI had a steady performance with weekly revenue reaching approximately $3.7K at the start of September. Downloads remained fairly stable around the 600 mark, while active users hovered around 4.2K by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE, also from Bandai Namco Entertainment Inc., showed impressive peaks in weekly revenue, notably hitting around $95.7K in late August. Downloads saw a notable increase, reaching up to 1K in the same period. Active users grew from approximately 3K at the start of the quarter to about 4.3K by the end.
These insights, powered by Sensor Tower data, reveal the dynamic performance of these popular anime games on the iOS platform in Australia. For more detailed analytics and insights, visit Sensor Tower.